![]() I ended up biting the bullet and spending a lot of time rewriting this system, so that instead of a simple number, each item allocation is now a small group of data detailing the purpose of the allocation (such as for hauling, being used in inventory, etc.), who requested it, the intended destination and so on. The above was a very tricky problem to recreate - I could never quite figure out under what circumstances this happened, and when helpful members of the community sent me save files that included occurences of the issue, it had already happened in the past and I had no information to look at to see what had led to this point, just a number saying a certain quantity of some items was allocated somewhere and I had no idea where. In almost all situations this worked fine, but there was a very hard to track down problem where sometimes items were not de-allocated properly, leaving them stuck as allocated forever even though the original use for the allocation had since been cancelled or completed. This should then de-allocate the items assigned to the construction, setting the allocated amount for both piles back to 0 (specifically, decrementing the first by 6 and the second by 4). Something might then go "wrong" though, the stone blocks could be being carried by a settler just as a cave-in happens overhead crushing the settler and the items, or the player might decide to cancel the construction. All of the first and 4 of the second would become "assigned", leaving 2 of 6 stone blocks available in the second pile. It'll ask for stone blocks to be assigned, and perhaps there are two piles of 6 stone blocks that are available. Say a piece of furniture requires 10 stone blocks to be created. Up to this point, each item entity had a simple pair of integer counters, one for the quantity of the item and one to say how many of that quantity are currently allocated to be in use somewhere. That is, whenever something needs to be crafted, or some furniture constructed, or a settler needs a tool, or basically for any use of an item, the game has to keep track of which items/resources are available and which are free to be used. In the end, I spent late November and most of December rewriting the item allocations system. This brought a reasonable amount of traffic from players old and new, including highlighting several bugs and other problems, most of which had been around a while but I hadn't been able to recreate myself. After the update, on 19th November, Alpha 2.8 was released which introduced the new Kickstarter-backer-specified resources. 13, 2012 when “The Hobbit: The Desolation of Smaug” hits theaters.Welcome to the King under the Mountain monthly update! A little late (again) though I hope you'll forgive me what with it being the Christmas holidays.Īt the end of last month's update I was all set on finally moving on to mod support, or at least initially different translations. Just how grave a threat will become clear on Dec. ![]() “The world is in grave danger,” McCoy says at one point, after McKellen worries about his merry troop of treasure-hunters. The latest preview offers up the return of Legolas ( Orlando Bloom), lots of Orcs, and Ian McKellen and Sylvester McCoy as a pair of pontificating wizards. See photos: Orlando Bloom, Evangeline Lilly Prepare for Battle in 7 New ‘Hobbit: Desolation of Smaug’ Character Posters Tolkien’s novel, which made nearly as much loot as the gold and jewels Smaug sits on, but left some fans griping that it was long on running time and light on plot. That’s the capper to an extended look at the upcoming sequel to the 2012 film adaptation of J.R.R. To hammer home his point, he lets out a great billow of fire.Īlso read: Peter Jackson Wants to Do Smaller Movies After ‘The Hobbit’ “I am king under the mountain,” the scaly and hitherto unseen dragon at the center of Peter Jackson’s fantasy trilogy, says in the dulcet tones of Benedict Cumberbatch. Smaug has a message for hobbit, dwarfs and wizards looking for a piece of his treasure in an action-packed new trailer for “The Hobbit: The Desolation of Smaug.”
0 Comments
Leave a Reply. |